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The Glass Cannon Podcast

The Glass Cannon


Podcast Overview

In the spirit of old-school tabletop role-playing games, a collection of five super-nerds engage in an Actual Play podcast of Paizo's Giantslayer Adventure Path. Using the rules of the Pathfinder RPG system, the Glass Cannon interweaves immersive storytelling with irreverent, improvised humor to deliver the experience of what it's really like to sit around a table rolling dice and ball-busting with your best buds.
The Glass Cannon Podcast is an officially licensed podcast of Paizo, Inc.

Podcast Episodes

Cannon Fodder 57

This week, Troy and Joe talk about rolling for initiative before combat begins, what the buggane could have done had Nestor not one-shot it, Della's new spells and what to do when you when your character is taken completely out of an encounter. In Listener Mail, they discuss the age old GM problem of forgetting something important you were supposed to tell the players. Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Episode 111 - Buggane Out

As a voice echoes down the passageway behind them, the party faces yet another mysterious open cavern. Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Cannon Fodder 56

This week, Troy and Joe discuss resting and random encounters, when to allow substitute knowledge checks and how to approach save or die effects in high level campaigns. Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Episode 110 - Don't Worry, Be Mappy

Brutalized and clinging to life, the party attempts to unravel the mystery behind the cave paintings. Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Cannon Fodder 55

It's a very special #fodjuice this week, as the whole cast of the GCP gathers to discuss what they were thinking during the harrowing encounter of Episode 109. They also talk about ways in which GMs can handle mechanically challenging combats, the pros and cons of having co-gamemasters and Grant's uncomfortable experiences at band camp. In Listener Mail, they tackle a rare case of a player with a death wish for his own character(s). Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Episode 109 - I Bleed I Can Fly

Deep within the Dark Passage, a painted cave comes to life and devastates the party on all fronts! Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Cannon Fodder 54

This week, Troy and Joe break down the hijinks from Episode 108 and discuss last week's exciting announcement about the GCP's partnership with Paizo! They also talk about techniques for using knowledge checks and nonlethal damage to learn more about your opponent, the mechanics of traps in combat and ways to approach crafting in both Pathfinder and video games. Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Episode 108 - You All Meet in a Cavern

Upon entering the mysterious Dark Passage, the party is promptly greeted by a rock to Barron's face just as all hell breaks loose! Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Cannon Fodder 53

This week, Troy and Joe discuss the importance of having light-hearted sessions once in a while, what players should do to prepare before showing up to the game table and ways in which GMs can handle power-gamers. They also revisit the "disappearance" of Troy's infamous neon green d20 and introduce an exciting brand new Cannon Fodder segment - Second Chance Theatre! Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Episode 107 - Broom Service

As the ominous Dark Passage awaits, the party must first decide what to do with their friends high up above the Cathedral. Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

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